v1.6.4 Update | 22:31 02/04/2024

Included in this update, is an addition to the workshop uploader that allows you to publish Curated Mods along with Regular Mods. Curated mods are similar to normal mods, but can be voted on by the community, and implemented directly into the official game.
1.6.3 Update | 17:59 02/03/2024

Changelog



  • Added a new room ("room3gw"). It is an entrance zone variant of the security gateway / airlock.
  • Fixed spelling errors in the English localization.
  • Replaced the default loading screen progress bars with smooth progress bars.
  • Updated the Third Subdivision Studios splash screen on startup.
1.6.2 Update | 19:20 01/25/2024

This is a small patch pertaining to the modding system and how files are loaded into the game and redirected to the corresponding files inside of mods.

Changelog



  • Reworked path handling in the Game.RedirectFile method
  • Fixed a bug not redirecting files in the GFX\Map folder
  • Disabled a few options by default to reduce MAVs and Runtime Errors on first launch
v1.6.1 Update | 06:14 11/11/2023

Not a huge update, but it does completely redesign the mod uploader giving you the ability to update mods, along with a lot more features I think you all will find very useful.

Changelog


Additions



  • Custom Language Implementation (You can find how to use this on the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3013429910&snr=1_2108_9__2107]modding documentation[/url])


Changes



  • Completely new UI based workshop uploader


v1.6 Update | 19:11 08/01/2023

The well awaited modding update is finally here! The Steam Workshop should now appear on our community hub where you can find user created mods.

You can find documentation on how to create a mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3013429910]here[/url].

Changelog


Additions



  • Modding / Workshop System

Changes



  • Updated the SCP:CBR splash screen
  • Changed mouse smoothing from a slider to a togglable option.

Bug Fixes



  • Partially fixed the mouse jerk bug.
  • Fixed all issues that had to do with resolution scaling.
  • Fixed PC resolution randomly switching when launching the game.


v1.6 Announcement 2 Update | 04:28 07/03/2023

Dear SCP:CBR Community,

I'm pleased to share that the upcoming v1.6 update will feature an exciting localization option, allowing players to enjoy the game in their preferred language. However, as a solo developer, I'm unable to translate the game into every language by myself. That's where your support comes in!

If you're interested in contributing to SCP:CBR's community and helping with translations, please join our Discord server [url=discord.gg/scpcbr]here[/url]. Let me know which language you can translate for us, and I'll ensure a smooth and straightforward translation process for you.

Regarding the pre-release version of the modding system, it operates similarly to [url=https://store.steampowered.com/app/1782380/SCP_Containment_Breach_Multiplayer/]SCP: Containment Breach Multiplayer[/url]'s modding system but entirely in Lua. Although I haven't had the chance to implement certain elements in the language and the game due to other commitments, rest assured that the modding system will continuously receive additional features post-v1.6. As it stands, the modding system allows you to replace textures, models, audio, and data files within the game's directory, providing ample creative opportunities. For security reasons, precautions have been taken to restrict mod access to all files outside the game's directory, core DLL files, and user options files.

I'm glad to share that the modding system is nearly ready for release, and once the localization and modding systems are perfected, v1.6 will be launched on the main branch. Furthermore, the Steam Workshop will be accessible to everyone, opening up new possibilities for the community.

Lastly, I've taken the time to redesign the launcher, enhancing the overall user experience.

Thank you all for your support. I'm excited to see the community grow.

Best regards,
Hunter
v1.6 Announcement Update | 18:02 06/26/2023


I apologize for the delay in providing an update regarding the Modding/Workshop update. Over the past six months, I have been diligently working on refining the system, investing considerable time and effort into its development. Throughout this period, I have iterated on the system approximately three to four times in order to achieve the desired outcome. Consequently, the extended timeline can be attributed to these necessary adjustments. However, I am pleased to inform you that the system has now been fine-tuned to my satisfaction, ensuring an enhanced modding experience that is both user-friendly and easily expandable. I anticipate releasing version 1.6 within the next week or two, pending any unforeseen issues that may arise during final testing. It is worth noting that with the release of this update, the Steam Workshop will be made accessible to our community members, providing a platform for sharing and collaborating on mods.

v1.6 Changelog (So far)

  • [Modding System] Added a mod.toml configuration file requirement for all mods.
  • [Modding System] Added hooks to redirect any file request from the game to another file. (Allows you to replace any existing content in the game with any other file inside your mod)
  • [Modding System] Added relational path handling to the Game's Lua library.
  • [Changes] Variable mouse smoothing has been removed and has been replaced with an option to toggle mouse smoothing.
  • [Bug Fixes] Fixed the "Camera Jerk Bug" (For the most part) (Still may occur sometimes on certain hardware, especially newer hardware).


We have exciting plans for the future, particularly in relation to our modding system. The current system offers a solid foundation for seamless expansion and the incorporation of additional features. Your valuable input is instrumental in shaping the upcoming v1.6 modding system. We kindly invite you to join our Discord server by clicking [url=discord.gg/scpcbr]here[/url], where you can share any desired features or suggestions. We highly appreciate your participation in helping us create an even more robust and user-friendly modding experience.
v1.5.3 Update | 23:20 04/29/2023

Modifications:

  • Revamped / Remastered the Main Menu (again)
  • Changed the Main Menu Soundtrack
  • Improved the quality of ambience audio
  • Revamped Light Containment Ambience
  • Revamped Heavy Containment Ambience
  • Revamped Entrance Zone Ambience

Bug Fixes:

  • Fixed console window from popping up and closing when launching (This was caused by a tool we were originally using to prevent issues with the resolution and display scaling but it has now been implemented directly into the game)
  • Fixed some memory access violations involving resolution and ram usage.
v1.5.2 Update | 17:22 03/25/2023

This update is mainly patches, but changes a few things with the main menu. These changes we're originally going to be added when v1.6 releases, but development has been taking a long time and I felt I needed to push these patches sooner rather than later. v1.6 is still actively being worked on, ETA is not known at this time.

Patches



  • Fixes game window only showing in top corner of screen.
  • Fixes some memory access violations when launching on higher resolutions.
  • Patched a few things with running the game on Windows 11.


Changes



  • Reverted Main Menu back to classic SCP: Containment Breach Main Menu.
Update from the Developers Update | 03:55 02/27/2023

Sorry for not updating the game for some time, but I just want to let everyone know that I am still working on v1.6. The update includes changes and additions in a ton of different areas that require a lot of time. I am also making a full documentation for everything to do with the game and the modding system which will be available on release. I do not have an ETA at this time. I've been extremely busy lately with a lot of things outside of this like work and school, which is why I have dragged this out a bit. Thanks for understanding, and thank you for being a part of our community.
v1.5 Update | 17:27 11/27/2022

The map creator has been released and can now be launched when opening the game via the steam library.

You can find instructions on how to use the map creator [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2893925699]here[/url].

We plan on integrating the Map Creator into the game's Steam Workshop in the near future.
v1.4.2 Update | 17:12 11/22/2022

Disabled Anti-Aliased Text by default which should fix most issues related to Memory Access Violations when launching the game on monitors with a resolution higher than 1920x1080.
v1.4.1 Update | 16:56 11/22/2022

Very small update. Just adding a couple console commands.

  • Added the npcs console command which lists all NPCs that you can spawn.
  • Added the rooms console command which lists all rooms that you can teleport to.
v1.4 Update | 21:40 09/15/2022

A planned addition since the start for the game was a fully functioning leaderboard system & speed run system. We've been developing our website, api, and sdk for the leaderboard & speed run systems for about a week now and we believe it is ready for release.

Our current leaderboards hold the following:



  • Items Refined in SCP-914
  • Deaths


We plan on having many more in the future, but as of now, this is what we have. (If you have any suggestions feel free to join our Discord server and let us know)

We have also implemented a Speedrunning system on our website, but we have not implemented a way to submit speedruns at the moment. Speedruns can be temporarily submitted by requesting a submission in our discord server. Our current speed run categories are the following:



  • Set Seed Gate A (Ending #1)
  • Set Seed Gate A (Ending #2)
  • Set Seed Gate B (Ending #1)
  • Set Seed Gate B (Ending #2)
  • Random Seed Gate A (Ending #1)
  • Random Seed Gate A (Ending #2)
  • Random Seed Gate B (Ending #1)
  • Random Seed Gate B (Ending #2)
  • Any
  • Fastest Death
v1.3.1 Update | 21:53 09/10/2022

Additions



  • Added new buttons to the launcher.
  • Added a "Reset all stats & achievements" button to the main menu.


Reworks



  • Reworked rarity for room2sroom (The room containing SCP-420-J)
  • Reworked rarity for room2toilets (The room containing SCP-789-J)


Bug Fixes



  • Fixed spawn rarity for room2Ccont (The room containing the Electrical Center)


▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀

New Launcher Buttons



  • "Website" button. This will direct you to our website containing information about the game.
  • "Leaderboards" button. This will direct you to the game's leaderboards on our website.
  • "Speed Runs" button. This will direct you to the game's user uploaded speed runs on our website.
  • "Reset Options" button. This will reset your in-game & launcher settings.

v1.3 Update | 20:22 09/01/2022

In version 1.3.55.692, the launcher was completely redesigned and the rarity of a few rooms have been changed.

Room Rarity Changes



  • room2sroom (The office containing SCP-420-J) The chance of this room spawning in a seed has been increased.
  • room2toilets (The bathroom containing SCP-489-J) The chance of this room spawning in a seed has been increased.


Launcher Changes


The launcher has been completely redesigned adding support for higher resolutions in the list.

Pre v1.3:


Post v1.3:


v1.2 Update | 19:26 08/07/2022

The game throwing "Unable to create 3D scene" when launching on higher resolution monitors and widescreen monitors has been fixed!
v1.1.2 Update | 19:08 08/05/2022

Added the ability to reset in-game & launcher settings without launching the game or going through game files.

This can be done by launching with the "Reset Launcher & In-Game Settings" option.
v1.1.1 Update | 02:45 08/05/2022

I re-implemented one of the included mods which replaced SCP:CBR's main menu & launcher textures. This patch fixes the texture mismatch.
v1.1R Update | 01:18 08/05/2022

Changes to graphics from v1.1 have temporarily been reverted to prevent texture loading errors & crashes.
v1.1 Update | 20:45 07/31/2022

v1.1 includes huge texture overhauls and small bug fixes.

The following include HD texture overhauls & HD bump maps.

  • ceiling.jpg
  • concrete.jpg
  • concretefloor.jpg
  • concretemoss.jpg
  • concretewall.jpg
  • containment_doors.jpg
  • controlpanel.jpg
  • controlpanel2.jpg
  • ctwalls.png
  • ctwalls2.png
  • dirtymetal.jpg
  • forestfloor.jpg
  • forestpath.jpg
  • gears.jpg
  • gravel.jpg
  • label008.jpg
  • label012.jpg
  • label035.jpg
  • label049.jpg
  • label079.jpg
  • label106.jpg
  • label173.jpg
  • label205.jpg
  • label372.jpg
  • label513.jpg
  • label895.jpg
  • label914.jpg
  • label966.jpg
  • label1123.jpg
  • labelmedicalbay.jpg
  • medibay.jpg
  • metal.jpg
  • metal_darker.jpg
  • metal3.jpg
  • metalpanels.jpg
  • metalpanels2.jpg
  • misc.jpg
  • officewall.jpg
  • pdfloor.jpg
  • pdwall.jpg
  • rockmoss.jpg
  • tilefloor.jpg
  • vent.jpg
  • white.jpg
  • whitewall.jpg
  • wood.jpg


Additional Bug Fixes

  • Fixed 18v Battery error while creating a save.
v1.0.1 Update | 20:03 07/21/2022


  • Modified achievements so they will show up in steam when in-game popups are disabled.
  • Disabled achievements when console has been used.